2.4.3 Test Server Patch Notes: Things of note

Obviously not live yet, but here is what stands out:

1) No more curse of shadows.

It has been combined with curse of elements.

2) Mounts at level30

Cost nerfed as well. only 35g to train.

3) Magister’s Terrace Nerfed

Mage Guard Glaives no longer stun and will not bounce as far.

Vexallus’ pure energy foes less damage.

Kael’s Arcane Sphere’s visual size is increased, damange decreased.  Damage/sec of phase 2 has been decreased in normal mode.

Sunbalde warlocks have had their damage decreased.

4) Drinking cooldown reduced

More drunk in less time.

5) Cheat death changed:

This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue’s health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes.

6) Time management UI additions

Stopwatch, aarm clock and you can view you computer’s time.

7) Greater Elementals summoned by a shaman will now properly have a combat log entry

 

 

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